1. Configuring the Game and Getting Connected
This chapter will guide you through the process of setting up the game and creating an account.
This chapter will guide you through the process of setting up the game and creating an account.
If you’ve ever played many audio FPS games before, you might be used to the typical run with arrow keys, jump to dodge attack and the ability to track who ever you want from as far as you want. But Final Hour doesn’t operate like that, we’ve taken (or at least tried to take) inspiration from how mainstream games tend to play.
There is actually a surprising amount to cover about weapons so lets dive in.
Final Hour’s gameplay revolves around matches. All gameplay is confined to a match started by a player which other players can join.
There are too kinds of power ups in Final hour, short term and long term.
The location template is a very powerful tool. It allows you to configure what information is given to you when you press the location key (C by default).
Menus are the most common user interface elements, and you will encounter one right when you launch the game. They allow you to browse through a set of options and activate the selected option when possible.
These virtual input boxes are designed to handle writing, editing, and submitting text. Each dialogue includes a title, which is announced upon its appearance.